Cleric

CLERIC

StaffFan

A devoted healer who channels divine power. Clerics wield staves and fans to restore HP, cure ailments, and protect allies from harm.

Base Stats

HP
250
SP
60
P. Atk
72
P. Def
88
E. Atk
88
E. Def
96
Spd
64
Crt
72
Acc
80
Eva
80

Battle Skills

Active combat abilities

1.

Heal Wounds

12 SP

Restore HP of the entire front row or entire back row.

2.

Holy Light

11 SP

Deal light damage to a foe.

3.

Brain Bash

18 SP

Select a weapon and deal damage to a foe.

4.

Sacred Flame's Protection

16 SP

Grant an ally a small chance to prevent enemy attacks for 2 turn(s).

5.

Light of Judgement

22 SP

Deal great light damage to a foe.

6.

Celestial Veil

8 SP

Grant an ally the ability to restore SP equal to 3% of damage taken for 2 turn(s).

7.

Wonderous Veil

30 SP

Grant an effect that allows an ally to recover 25% of their max HP upon being incapacitated (one time only).

Ultimate Skill

Powerful signature ability

8.

Aelfric's Favor

1000 per level

Restore HP and cure ailments of the entire front row or entire back row. Lv 2: Raise amount healed. Lv 3: Further raise amount healed.

Unlock: After completing prologue

Can be used with any job.

Support Skills

Passive abilities and bonuses

1.

Blessing

When the equipped character restores allies' HP, amount restored is increased by 15%.

2.

Elem. Def. +50

Unmasterable

Raise the equipped character's Elem. Def. by 50.

3.

Resist Ailments

Reduce chance of being afflicted with status ailments.

4.

Inspire

At the end of turn, equipped character will restore 5% of max HP to an ally.