Base Stats
Battle Skills
Active combat abilities
Rehabilitate
Cure a single ally of poison, blindness, confusion, paralysis, sleep, or terror.
First Aid
Restore HP to a single ally.
Empoison
Poison a foe for 3 turn(s).
Dohter's Charity
Recover 10% of max HP to all allies.
Vivify
Revive an incapacitated ally and restore HP to them.
Rehabilitate All
Cure all allies of poison, blindness, confusion, paralysis, sleep, and terror.
Last Stand
Restore HP and revive all incapacitated allies.
Ultimate Skill
Powerful signature ability
Dohter's Concoction
Restore HP to all allies and grant a chance to recover from debuffs at the end of turn for 3 turn(s). Lv 2: Extend duration by 1 turn. Lv 3: Further extend duration by 1 turn.
Unlock: After beating Master of All Ch.6
⚡ Can be used with any job.
Support Skills
Passive abilities and bonuses
Second Wind
When the equipped character is incapacitated, a portion of max HP will be recovered 1 time per battle.
Resist Ailments
Reduce chance of being afflicted with status ailments.
Inspiration
Once per battle, the equipped character can auto-revive when incapacitated.
Hale and Hearty
Raise the equipped character's max HP by 500.
