Apothecary

APOTHECARY

AxeTome

A skilled pharmacist who creates potions and concoctions. Apothecaries wield axes and tomes to heal allies and inflict debilitating status ailments on foes.

Base Stats

HP
275
SP
50
P. Atk
80
P. Def
96
E. Atk
88
E. Def
96
Spd
72
Crt
64
Acc
80
Eva
72

Battle Skills

Active combat abilities

1.

Rehabilitate

5 SP

Cure a single ally of poison, blindness, confusion, paralysis, sleep, or terror.

2.

First Aid

10 SP

Restore HP to a single ally.

3.

Empoison

6 SP

Poison a foe for 3 turn(s).

4.

Dohter's Charity

16 SP

Recover 10% of max HP to all allies.

5.

Vivify

18 SP

Revive an incapacitated ally and restore HP to them.

6.

Rehabilitate All

16 SP

Cure all allies of poison, blindness, confusion, paralysis, sleep, and terror.

7.

Last Stand

40 SP

Restore HP and revive all incapacitated allies.

Ultimate Skill

Powerful signature ability

8.

Dohter's Concoction

1000 per level

Restore HP to all allies and grant a chance to recover from debuffs at the end of turn for 3 turn(s). Lv 2: Extend duration by 1 turn. Lv 3: Further extend duration by 1 turn.

Unlock: After beating Master of All Ch.6

Can be used with any job.

Support Skills

Passive abilities and bonuses

1.

Second Wind

When the equipped character is incapacitated, a portion of max HP will be recovered 1 time per battle.

2.

Resist Ailments

Unmasterable

Reduce chance of being afflicted with status ailments.

3.

Inspiration

Once per battle, the equipped character can auto-revive when incapacitated.

4.

Hale and Hearty

Raise the equipped character's max HP by 500.